: When copied to an SD card, the save follows a specific directory structure: private/wii/title/[Game Code]/data.bin .
: The save itself is a .bin file, which must be named exactly data.bin for the console to recognize it.
: The system measures file sizes in "blocks" rather than megabytes.
Every time you beat a boss or unlock a new weapon, copy your save to your PC hard drive and cloud storage (Google Drive, Dropbox). Name files like RE4_Wii_Save_2025_02_21_Professional.dat .
True to the series, you save your progress at manual typewriter stations found throughout the game world.
: A time-attack minigame featuring unlockable characters and stages. Using Save Data with the Dolphin Emulator
| Feature | Present in RE4 Wii Save? | |--------|----------------------| | Multiple save slots | ✅ Yes (3) | | New Game+ | ✅ Yes | | Unlockable bonus weapons | ✅ Yes (incl. PRL 412) | | Motion control settings | ✅ Yes (unique to Wii) | | Auto-save | ❌ No | | Cross-version import/export | ⚠️ With region-matching only | | Checksum-protected | ✅ Yes (requires repair tool after editing) |
Beating the main campaign creates a "Cleared Game" save file. Loading this file allows you to start a with:
Unlike native console saves, Dolphin allows you to use Save States via Emulation > Save State , which captures the exact moment of gameplay regardless of typewriter locations. Unlocking Content via Save Files