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: Pre-loaded community creations featuring accurate move-sets and custom textures.
Sometimes, you'll encounter a save file that isn't in the standard data.bin format. For example, you might find a save file that is a folder with several files in it, such as a banner.bin and a .dat file. These are often created by homebrew applications and cannot be copied using the official Wii System Menu. For these, you'll need a homebrew save manager.
Navigate to the icon within the user interface to browse your files.
Wii save games are identified by a specific 4-character Title ID. For WWE '13, the ID varies by region: : S3EE78 PAL (Europe) : S3EP78
Place your custom WWE '13 save folder anywhere easy to find on your SD card (e.g., a folder named Saves at the root). Step 2: Extract or Install via Homebrew
Is your Wii already with the Homebrew Channel?
Locate the game folder. Wii saves are organized by their 4-character game ID code. For WWE '13, the North American version is , and the European version is S2EP78 .
🛠️ Method 1: Installing via SaveGame Manager GX (Recommended)
Place the unzipped homebrew save files (which usually consist of files like banner.bin , content.bin , and header.bin ) directly into that folder. Step 3: Install via the Homebrew Channel
Simply moving the data.bin as described in Phase 2 should bring most custom data across. Troubleshooting Common Issues
(or a device running the Dolphin Emulator). An SD Card or USB flash drive formatted to FAT32. A Computer with an SD card slot or USB adapter.
The official method uses a standard SD card and works perfectly for most games, but WWE '13 saves can be copied using the official method without issue.
By downloading and installing a pre-made save file from trusted databases like GameFAQs , you gain instant access to:
Many retail Wii games, including WWE titles, possess a "copy-protection" flag that blocks users from moving save files via the data management menu. SaveGame Manager GX bypasses this restriction completely. Step 1: Prepare the SD Card Insert your SD card into your computer.
: Pre-loaded community creations featuring accurate move-sets and custom textures.
Sometimes, you'll encounter a save file that isn't in the standard data.bin format. For example, you might find a save file that is a folder with several files in it, such as a banner.bin and a .dat file. These are often created by homebrew applications and cannot be copied using the official Wii System Menu. For these, you'll need a homebrew save manager.
Navigate to the icon within the user interface to browse your files.
Wii save games are identified by a specific 4-character Title ID. For WWE '13, the ID varies by region: : S3EE78 PAL (Europe) : S3EP78 wwe 13 save data wii install
Place your custom WWE '13 save folder anywhere easy to find on your SD card (e.g., a folder named Saves at the root). Step 2: Extract or Install via Homebrew
Is your Wii already with the Homebrew Channel?
Locate the game folder. Wii saves are organized by their 4-character game ID code. For WWE '13, the North American version is , and the European version is S2EP78 . These are often created by homebrew applications and
🛠️ Method 1: Installing via SaveGame Manager GX (Recommended)
Place the unzipped homebrew save files (which usually consist of files like banner.bin , content.bin , and header.bin ) directly into that folder. Step 3: Install via the Homebrew Channel
Simply moving the data.bin as described in Phase 2 should bring most custom data across. Troubleshooting Common Issues Wii save games are identified by a specific
(or a device running the Dolphin Emulator). An SD Card or USB flash drive formatted to FAT32. A Computer with an SD card slot or USB adapter.
The official method uses a standard SD card and works perfectly for most games, but WWE '13 saves can be copied using the official method without issue.
By downloading and installing a pre-made save file from trusted databases like GameFAQs , you gain instant access to:
Many retail Wii games, including WWE titles, possess a "copy-protection" flag that blocks users from moving save files via the data management menu. SaveGame Manager GX bypasses this restriction completely. Step 1: Prepare the SD Card Insert your SD card into your computer.
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