Lossless Scaling V3.1.0.0 Guide
The core of the update, LSFG has been refined to provide smoother output with fewer artifacts. Version 3.1.0.0 optimizes how frames are generated, reducing the "ghosting" effects commonly seen in fast-moving scenes, making the experience much closer to native hardware frame generation. 2. Improved Performance Mode
: Alt-tab to the utility, select your scaling type (e.g., LS1, AMD FSR, or Nvidia NIS), enable LSFG 3.1, and click "Scale." Considerations Lossless Scaling
If you are currently setting up the software or running into performance issues, please let me know: What and processor are you using? What game are you trying to optimize? Lossless Scaling v3.1.0.0
"The screen turns black when I hit Scale." Fix: Change the Capture API in the Output tab from DXGI to WGC (Windows Graphics Capture). WGC is slower but more compatible.
Lossless Scaling v3.1.0.0 is a testament to the power of independent software development. By providing a truly agnostic, high-quality scaling and frame generation solution, it gives new life to older hardware and allows modern games to be played at higher settings, even on modest GPUs. If you are looking to boost your gaming experience without a hardware upgrade, v3.1.0.0 is an essential tool. The core of the update, LSFG has been
Ensure HAGS is enabled in your Windows Graphics Settings. Lossless Scaling requires HAGS to properly schedule frame pacing at the OS level.
The release of represents a significant milestone in the democratisation of high-end PC gaming performance. Originally a niche utility for upscaling low-resolution windowed games, the software has evolved into a powerhouse of frame generation (LSFG) and spatial upscaling that rivals native solutions like NVIDIA DLSS or AMD FSR, but with the unique advantage of being hardware-agnostic . The Evolution of LSFG 3.1 Improved Performance Mode : Alt-tab to the utility,
For now, Lossless Scaling v3.1.0.0 is the gold standard for universal frame smoothing.
