Starcom Nexus Console Commands- Hot! Jun 2026
Example : Give("GOLD", 500) or Give("RESEARCH_POINTS", 20000) .
: Changes the difficulty of a game in progress. The default value is 1; named difficulties are typically powers of 2 (e.g., 0.25, 0.5, 2, 4). Exploration and Map Commands
The spawner command in Unknown Space is more complex but can be used to generate specific ships or objects:
No cheat actually works. Anyone who actually know how to get it to work, also joined the discord but can't find anything on there. Steam Community Console commands? :: Starcom: Nexus Algemene discussies Starcom Nexus Console Commands-
SpawnShip("DEVOUT_WAR.DEVOUT_CARGO_WRECK", GetCoord("DEVOUT_WAR.SHIP_DEBRIS_PLANET"))
Load your current save file or start a new game.
: Injures a crew member (useful for testing mechanics). ResetAchievements : Resets your earned achievements. Exploration and Map Commands The spawner command in
: When adding items, ensure you use the exact formatting. For instance, players have noted that using Give("5000", 300) where "5000" represents a specific item code from the commodity list is often necessary for the command to register correctly.
: Resets your tech tree, removing all researched technologies and returning the total Research Points to your pool. SetDifficulty(x) : Adjusts the game difficulty mid-playthrough. Replace with a numerical value (e.g., for easier, for harder). World and Information Commands SetFlag("FlagName", Value)
Instantly adds the specified amount of a resource to your inventory. 250) is correct
This command is particularly valuable if you're tired of manually exploring every system and just want to focus on quest objectives.
Starcom: Nexus features a built-in developer console that allows players to input specific cheat commands to alter gameplay, bypass resource grinding, or test out high-level ship components.
Currently, no confirmed console command reveals the entire map in Starcom: Nexus . However, in Unknown Space , you can use MarkAllDiscovered() for this purpose.
: Removes all researchable tech from the player and returns the spent Research Points (RP), allowing you to try different builds.
You must include the quotation marks around the resource ID and the parentheses for the command to work. For example, Give("5000", 250) is correct, while Give(5000, 250) is not.
