Without this file, the game will ignore any .package files you place in your Mods folder. It essentially "unlocks" the ability for the game to read custom content created by the modding community.
Inside the folder, create another folder named Packages .
For mods to work, the Resource.cfg file must be placed in the of the game, not the Documents folder. sims medieval resource.cfg
Re: How do I get The Sims Medieval mods to work? - EA Forums
You can find these on sites like Mod The Sims . Place the file into ...\The Sims Medieval\Game\Bin\Mods\ . Verify Structure: .../Mods/resource.cfg .../Mods/Packages/ (where your .package files go) 3. Creating/Editing Your Own resource.cfg Without this file, the game will ignore any
One of the most common points of confusion is the file's location. It is to place Resource.cfg in the root game installation folder , not in your Documents folder (where other Sims games often store their mods).
You need a resource.cfg file tailored for The Sims Medieval. You can find them on sites like Mod The Sims or in the TSMSetup.zip file on SimFileShare, often recommended by community tutorials. For mods to work, the Resource
Open a blank text document (Notepad on Windows, TextEdit on Mac in plain-text mode). Paste the following code exactly as shown:
Let’s break this down line by line: