((new)) — Stronghold Crusader Unit Stats
Players often distinguish between European units (recruited via weapons in the Armory) and Arabian mercenaries (bought directly with gold).
Here's a breakdown of the unit stats for some of the most common units in Stronghold Crusader:
Hit-and-run tactics, destroying enemy economic buildings, rapid response. Arabian Mercenary Post Units
Macemen are exceptional offensive shock troops. Their high speed allows them to scale walls quickly and slaughter archers, though they fall quickly to concentrated crossbow fire. 4. Crossbowman Cost: 20 Gold, 1 Crossbow, 1 Leather Armor Health: Medium Damage: High (Ranged) Speed: Slow Special Abilities: None.
In Stronghold Crusader, each unit has its own unique set of statistics that determine its performance on the battlefield. These stats can be broadly categorized into several key areas: stronghold crusader unit stats
Horse Archers are arguably the most versatile unit in Stronghold Crusader. Mounted on horseback and capable of firing arrows while moving at full speed, they can kite melee units indefinitely while raining down a lethal hail of arrows.
Do you have access to abundant or abundant iron/wood resources ?
Exceptional for hit-and-run; can fire while moving. Often considered one of the strongest tactical units. Arabian Swordsman: 10 DPS / 46 HP.
Slowest but most powerful; 96.5% bow DR and 90% crossbow DR. Fast and durable; requires stables and horses. Their high speed allows them to scale walls
Can shoot while moving; cannot climb walls.
Similar to archers, but they deal "bash" damage, which is effective against buildings and armor.
In Firefly Studios’ classic real-time strategy game , mastering the unique behaviors, economic costs, and exact combat statistics of your military roster determines your victory. Armies are divided into European Units (trained at the Barracks using complex weapon production pipelines) and Arabian Mercenaries (hired instantly using pure gold at the Mercenary Post).
: Catapults and Trebuchets are mandatory for dismantling high-tier defenses. In multiplayer, combining Horse Archers and Shields is a common early-game meta to protect these engines [3]. Useful Resources for Deeper Research In Stronghold Crusader, each unit has its own
The Ultimate Stronghold Crusader Unit Stats Guide: Combat Mechanics, Damage, and Health Breakdown
Are you playing a specific or a custom skirmish ? Which AI Lords are you fighting against? Do you prefer defensive turtling or aggressive rushing ?
Note: "E/M" refers to European (Barracks) or Mercenary (Mercenary Post/Special).