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To allow users to select a car from a screen UI menu, paste this local script inside your selection button structure ( StarterGui ).
If you are a developer looking for the actual code logic to build a similar experience, here are the essential components: 1. The Basic Chassis Script
import pygame import sys
float horizontal = Input.GetAxis("Horizontal"); float vertical = Input.GetAxis("Vertical");
Use a script to detect steep downward angles and apply automated braking. drive cars down a hill script
Change the Rigidbody Collision Detection from Discrete to Continuous Dynamic . This prevents the car from phasing through the terrain mesh at high speeds.
class Car: def __init__(self, x, y, color, speed): self.rect = pygame.Rect(x, y, 50, 30) self.color = color self.speed = speed To allow users to select a car from
Second, to let the engine braking take effect. You will feel the car settle into a controlled speed. Finally, pulse the brakes only when necessary. Apply firm, steady pressure to reduce speed by 5-10 mph, then release completely to let the brakes cool. This “brake-pulse” technique ensures that you always have stopping power in reserve for the sharp turn at the bottom.
(Model) — Rename this to the specific car name, e.g., "Sedan" Change the Rigidbody Collision Detection from Discrete to
The Ultimate Guide to Writing a "Drive Cars Down a Hill" Script in Roblox Studio