Assassins Creed Rogue V1.00 Trainer -mrantifun ~repack~ Instant
: Removes the reload animation delay for ranged weapons.
: You will never run out of bullets, smoke bombs, or darts. How to Use the Trainer Safely
– Halts countdowns in timed synchronization memory sequences. Technical Specifications and Compatibility Specification Target Keyword Assassins Creed Rogue V1.00 Trainer -MrAntiFun Supported Game Version Retail V1.00 / Launch Edition Distribution Platform Standalone executable / Integrated WeMod App Framework Architecture x86-64 bits System Permissions Administrator Privileges Required Assassins Creed Rogue V1.00 Trainer -MrAntiFun
: Removes the need to reload firearms between shots.
Temporarily disable real-time protection while playing the game. Version Mismatches This trainer is explicitly designed for . Verify your game version on the main menu screen. : Removes the reload animation delay for ranged weapons
The application typically includes the following cheat functions assigned to keyboard hotkeys:
: Sets currency and crafting materials to maximum values for instant upgrades. Verify your game version on the main menu screen
Assassin's Creed Rogue is primarily a single-player experience, but you should never use trainers while connected to live online Ubisoft services to avoid potential account bans.
MrAntiFun Version: v1.00 Compatible Game Version: Assassin’s Creed Rogue (original release, pre-updates) Platform: PC
: Renders you invisible to enemies, allowing you to walk through restricted areas undetected. How to Install and Use
The popularity of such tools highlights a desire within the gaming community for greater customization. In a single-player environment, these modifications act as personal tools rather than competitive advantages. They enable players with limited time to experience the full story or assist those who may be stuck on specific missions, removing the necessity for extensive resource gathering. This specific version gained a reputation for its straightforward interface and its compatibility with the initial release of the game. Technical and Creative Considerations
